AI Insights · Timothy · July 2024
Top 5 Basketball Games on Android in Chile for Q2 2024
An overview of the performance of the top 5 basketball games on Android in Chile during the second quarter of 2024, including downloads, revenue, and weekly active users.
The second quarter of 2024 saw notable trends in the performance of the top 5 basketball games on the Android platform in Chile. Here’s a breakdown based on data from Sensor Tower.
Basket Battle from Supersonic Studios LTD showed varied performance in revenue, downloads, and weekly active users. Revenue fluctuated, peaking at $5K in the final week of June. Downloads saw a significant rise, starting from 3.3K in early April and reaching up to 7.1K by mid-June. Weekly active users also increased steadily, from 55K in early April to over 61K by the end of June.
NBA LIVE Mobile Basketball by ELECTRONIC ARTS had an interesting quarter. The revenue spiked to $130K in the first week of June, while the downloads fluctuated, peaking at 4.7K in early May before settling at 2K by the end of June. Weekly active users saw a rise and fall, starting from 12K in early April, reaching a peak of 21.6K in late April, and ending the quarter at around 15.7K.
Basketball Stars: Multiplayer from Miniclip.com experienced a mixed quarter. Revenue saw an early peak of $97K in mid-April but remained relatively low thereafter. Downloads peaked at 2.5K in late May, with a notable dip to 611 in the final week of June. Weekly active users showed a similar trend, peaking at 7.2K in early June and declining to 4.8K by the end of the quarter.
NBA Infinite - PvP Basketball by Level Infinite showed strong revenue performance, with a peak at $257K in late April. Downloads remained relatively stable, starting at 839 in early April and ending at 541 in the final week of June. Weekly active users showed consistent engagement, peaking at over 20.6K in mid-June before a slight drop to 18.7K by the end of the quarter.
Bounce Dunk - basketball game from SayGames Ltd had steady download numbers, starting at 724 in early April and reaching 982 by the end of June. Weekly active users remained stable, peaking at 7.4K in mid-June and ending at 7.3K.
For more detailed insights and data, visit Sensor Tower.